Story time

You might wonder how we got to the name Oaraph.

Well, it’s quite simple, actually:
Our main character is an egyptian mummy. A pharaos mummy, to be precise.
In the beginning of the game, he is woken from what he expected to be his final rest.
But his gods have something more important planned for him.
In order to fulfill this noble task, he will have to get up,
dust off and find a way out of his pyramid.
Unfortunately, he had his tomb designed with a state of the art security system to keep anything from getting in – or out.
Leaving him with more than just a few obstacles on his way.

As you see, everything is going to be a little … backwards.
So, to avoid any further confusion, we decided to reflect the games attitude in its name.

Posted by: Gunnar

Hinterlasse eine Antwort

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind markiert *

Du kannst folgende HTML-Tags benutzen: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>